dsh-game-studio
ZSeven-W
Describe a small game in one sentence, play it in the DeepSeek Harness sidebar, swap in AI art, and publish to GitHub Pages or Cloudflare in one click.
Smalldy533Updated today
DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the godot-mcp MCP server with native agent tools.
Practical score
83 / 100
Setup
Ready to use
License
MIT
Language
GDScript
Copy the command, or hand the whole task to your harness agent.
git clone https://github.com/Smalldy/godot-bridge.gitPlease install the DeepSeek Harness plugin "godot-bridge" for me. - GitHub repository: Smalldy/godot-bridge (https://github.com/Smalldy/godot-bridge) - Type: a Cordis plugin (installed into a DSH profile) - The plugin declares a DSH version requirement of >=0.…
A cleaned excerpt from the project's own documentation.
English 中文 godot-bridge Native DeepSeek Harness (DSH) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replacing the godot-mcp MCP server with first-class agent tools. No MCP protocol, no Python server, no editor addon. The game side is untouched: McpInteractionServer (the mcp interaction server.gd autoload) already listens on 127.0.0.1:9090 and speaks newline-delimited JSON — godot-bridge speaks the same protocol natively from inside the DSH host. Tools godot run project starts without the local debugger ( -d ) by default, so godot command eval works normally. debug:true is diagnostic mode :…
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